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Remember the Varlock Dota reconnection project that IceFrog told us before? The project seems work smoothly and might as well released on the near future. IceFrog already doing some test with the Dota reconnection tool and the dropped player can reconnect to the game a few moment later. Sweet! Here is what IceFrog said about this project:

The first version of Varlock’s reconnection tool is almost ready for release. We’ve been testing it in real DotA games for the past few weeks and it has worked very well. We’ve had many players disconnect only to reconnect moments later, saving otherwise lost games.

The code for this tool (both client and server) will be open source so that anyone can build upon it and integrate it into their platforms and communities.

Also u can find this on IceFrog’s blog

  • Fixed an exploit rendering buildings non-interactable (“tower hack”).
  • Fixed an exploit allowing a player to bypass a summon ability’s cooldown (“summon/cooldown hack”).
  • Fixed a client crash related to workers failing to build in an unintended way (“new crash hack”).
  • Fixed an exploit allowing the Blood Mages’s Phoenix to be resurrected instantly (“phoenix hack”).
  • Fixed a bug allowing players to select an invalid matchmaking race resulting in all the player’s units and buildings becoming sheep (“sheep hack”).

Basically, only hacks for ladder fixed nothing new which has connection with DotA.

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